Shogun Showdown -

These include smoke bombs for teleportation, shields for damage negation, and hooks to pull enemies out of position.

Shogun Showdown (currently sitting at "Overwhelmingly Positive" on Steam) is a masterclass in "easy to learn, impossible to master." At first, you will play reactively, slapping tiles down as fast as you can. Ten hours in, you will be mentally simulating four turns into the future, weaving a web of delayed attacks and repositioning moves that kill three enemies in a single turn. Shogun Showdown

Single-target damage is safe, but piercing damage wins runs. Look for tiles that hit "All enemies in a column" or "The enemy behind your target." Because enemies line up horizontally, a single well-placed arrow can kill a spear-man and the archer behind him with one action. These include smoke bombs for teleportation, shields for

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Single-target damage is safe, but piercing damage wins runs

: Every move, turn, or attack consumes a turn, and enemies act simultaneously with you. Tile System

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