Vmenu 3.5.0 -
At its core, vMenu is a for FiveM, the popular multiplayer modification framework for Grand Theft Auto V. Unlike client‑side mods that run on each player’s computer, vMenu operates entirely on the server, giving administrators granular control over gameplay and player capabilities. It is built using MenuAPI (MAPI) , a custom menu API designed specifically for vMenu by its creator, TomGrobbe (Vespura).
One of the silent killers of FiveM servers is resource bloat. vMenu 3.5.0 has refactored its event handlers and tick rates. The new version uses for player lists and vehicle data. In stress tests, servers running vMenu 3.5.0 showed a 15-20% reduction in CPU usage compared to v3.4.x when handling 64+ concurrent players. vmenu 3.5.0
: Built using MenuAPI, the menu features UI scaling that supports native 16:9, ultrawide, and multi-monitor setups without stretching text or breaking visual boxes. Key Submenus and Player Tools At its core, vMenu is a for FiveM,
: Client-side settings (like saved vehicles) continue to be stored locally in the %appdata%\CitizenFX\kvs\ Installation & Configuration One of the silent killers of FiveM servers is resource bloat