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Multiversus Frame Data Link Jun 2026

MultiVersus introduces unique variables to standard frame data, primarily through projectiles. Moves like Shaggy’s charged punch or Tom & Jerry’s tennis balls operate on independent timers. A projectile creates a "disjointed" hitbox, meaning the active frames exist separate from the character’s body.

During recovery, you cannot move, block, dodge, or initiate another attack. Multiversus Frame Data

This is the most important stat for a beginner to learn. is how long you stand still if you miss. you cannot move

: A successful neutral dodge timed perfectly against an incoming attack triggers a parry, granting a massive frame advantage to the defender and freezing the attacker briefly. Hitstop and Stun Multiversus Frame Data