The short answer is . The Khronos Group, the consortium responsible for managing open graphics standards, has not released an "OpenGL 5.0" or "OpenGL ES 5.0" specification. The Shift to Vulkan
id=opengl_force_gpu_optimization name=OpenGL Force GPU Optimization (v5.0 Concept) version=v5.0.0 versionCode=500 author=AndroidDeveloper description=Forces GPU rendering for improved UI fluidity and gaming performance. Supports OpenGL ES 3.2 override.
The short answer is . The Khronos Group, the consortium responsible for managing open graphics standards, has not released an "OpenGL 5.0" or "OpenGL ES 5.0" specification. The Shift to Vulkan
id=opengl_force_gpu_optimization name=OpenGL Force GPU Optimization (v5.0 Concept) version=v5.0.0 versionCode=500 author=AndroidDeveloper description=Forces GPU rendering for improved UI fluidity and gaming performance. Supports OpenGL ES 3.2 override. opengl 5.0 magisk