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Malevolent Planet Unity2d -day1 To Day3 Public ... -

The third day represents a significant spike in difficulty. The public build features a localized "Planet Surge" event on the night of Day 3, where enemy aggression doubles. Upgrading the Tech Tree

Player can be hurt by spawning hazards. Health decreases. Hazards persist for 10 seconds then fade out. No death yet – just repeated hits. Malevolent Planet Unity2D -Day1 to Day3 Public ...

void Update()