Sly Cooper - Thieves In Time -pcsa00068- -ntsc- Jun 2026

A major highlight is meeting and taking control of , each with unique abilities that add fresh gameplay dynamics. For example, you'll meet:

Sly Cooper: Thieves in Time brought Sony’s favorite anthropomorphic raccoon out of retirement. Developed by Sanzaru Games instead of series creator Sucker Punch Productions, this 2013 release marked the franchise’s debut on the PlayStation Vita. The specific North American physical release, carrying the product code , stands as a technical milestone for handheld gaming in the early 2010s. It delivered a full console-quality experience directly into the palms of players' hands. Technical Overview & Product Identification Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

Players explore various historical eras, including Feudal Japan, the Ice Age, Medieval England, and the Wild West. A major highlight is meeting and taking control

Sly Cooper: Thieves in Time ends on a massive, unresolved cliffhanger involving Sly being stranded in Ancient Egypt. Because Sanzaru Games moved on to other projects and Sony shifted focus away from the PlayStation Vita, PCSA00068 remains the final chronological entry in the Sly Cooper franchise. The specific North American physical release, carrying the

For collectors and digital preservationists, identifying a copy by its code ensures that game patches, downloadable content (DLC), and homebrew modifications (such as memory cheats) line up correctly with the system architecture. Narrative Overview: Erasing the Thievius Raccoonus