Altering weight distribution, center of gravity, and tire friction to keep a multi-ton semi-truck from flipping at supercar velocities.
SCS Software, the developers of ETS2, eventually introduced game engine patches that neutralized these extreme speed modifications. The decision to patch the 400 km/H exploit came down to three major factors. 1. Game Engine Instability euro truck simulator 2 speed mod 400 km h patched
Boosted truck engines to an impossible 10,000+ horsepower. Altering weight distribution, center of gravity, and tire
To understand the popularity of a 400 km/h mod, one must first understand the pacing of the base game. ETS2 is inherently slow. A typical delivery involves hours of driving at 90 km/h, adhering to traffic laws and managing fuel consumption. For some players, this Zen-like state is the ultimate appeal. For others, it creates a desire for spectacle. ETS2 is inherently slow
In recent versions, SCS Software reworked how truck cabins and chassis interact with the road to provide better realism. Mods that drastically altered chassis weights or center-of-gravity values to sustain 400 km/h suddenly caused trucks to glitch, launch into the sky, or crash the game upon loading. Mod Format and Directory Changes
The folder structures and naming conventions within the game's .scs files change over time. If an old 400 km/h mod tries to overwrite a file path that no longer exists in the current version of ETS2, the game simply ignores the mod, leading players to believe the feature was "patched." How to Drive at 400 KM/H in the Latest Version of ETS2